GABRIELE FRATERNALI
SOUND DESIGNER

TECHNICAL SOUND DESIGNER
COMPOSER
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PORTFOLIO
Sound Design – Showreel
This reel showcases original sound design for video games and TV series, from subtle ambiences to full-throttle action.Crafted, mixed, and brought to life by me.Best enjoyed with headphones.
DAW: Reaper and AbletonMicrophone: Zoom H5
FMOD – Music System
A collection of original music composed and implemented for video games and TV series, from intimate textures to epic battle.Written, arranged, and produced by me.
Best enjoyed with headphones.
DAW: Ableton
Middleware: FMODEngine: Unreal Engine 5
This showreel highlights the audio implementation workflow for “CROPOUT”, a project developed in Unreal Engine 5 with FMOD integration for advanced audio design and interactivity.
Best enjoyed with headphones.
DAW: Reaper
Middleware: FMODEngine: Unreal Engine 5
Game Audio Implementation – Showreel
Music – Showreel
A selection of original compositions exploring a wide range of moods and emotions, composed by me.
Best enjoyed with headphones.
DAW: Ableton
This is my interpretation of the fight between Saber Alter and Rider from Fate/Stay Night: Heaven’s Feel III.
Most of the sounds were created from scratch using synthesis in Phase Plant to give the scene a different feel.Best enjoyed with headphones.
DAW: ReaperMicrophone: Sennheiser MKH 416 p48 / Zoom H5
Sound Redesign – Fate/Stay Night: Heaven’s Feel III
Experience
Master – Game Audio Production
Event Horizon School (Turin, IT)
2024 – 2025
Built a solid foundation in interactive audio and adaptive music implementation in Unreal Engine and Unity through academic training, using tools such as FMOD, Wwise, and Metasound.
Sound Design | Music
Self-Study | Musician
2008 – Present
Developed expertise in sound design and music composition through dedicated self-study and practice.
Services
Sound Design
I create high-quality, expressive sound assets that enhance immersion, realism, and narrative depth across a variety of interactive experiences.
Game Audio Implementation
I implement responsive, optimized audio using FMOD, Wwise, and Metasound, ensuring seamless integration with gameplay and real-time systems.
I compose original, stylistically coherent music tailored to the emotional and narrative needs of each project, both linear and adaptive.
Music Composition



CONTACT ME
gabriele.fraternali95@gmail.com